Mobile Client

VST11 Windows 10 for Developers: What's New in Universal Apps

11/17/2015

2:00pm - 3:15pm

Level: Introductory

Nick Landry

Senior Technical Evangelist

Microsoft

First introduced in Windows 8.1 and Windows Phone 8.1, Universal Windows apps let developers build apps that share a maximum amount of code across a wide range of devices, including smartphones, phablets, tablets, laptops, desktops, hybrids, 2-in-1's and even servers. You can build universal apps natively using either HTML+Javascript, or XAML with C#, VB or C++. Windows 10 is the final destination for convergence with "One Windows across all devices,” adapting itself to the device form factor to provide the optimum capabilities and user experience. Windows 10 improves on this model with the Universal App Platform (UAP) that lets you build a single binary across all Windows 10 platforms, even Xbox One, Windows on Devices and HoloLens. Join us for this overview session and explore new features for developers in Windows 10, including code sharing, targeting specific devices and API contracts, Visual Studio 2015 tooling, new APIs, and our favorite virtual assistant: Cortana. One code base, one binary, and countless Windows devices on which to run. Come learn about the opportunities, and see how it's done.

You will learn:

  • The basics of the Windows 10 Universal App Platform, how to get started in mobile development and the available tools, including the emulators
  • How to design a converged Windows 10 app user interface with XAML in Visual Studio, which controls are available, how to share code, and more
  • About specific development features like API contracts, touch gestures, accelerometers, Live Tiles, speech, notifications, location, mobile data access and more